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Institut für Management

FB 4: Informatik / Universität Koblenz

Universitätsstraße 1, 56070 Koblenz
  • 0261/287 2532
  • 0261/287 100 2532
Publikationen
Ergebnisse pro Seite:  10

Fislake, Martin

Educational Robotics Between Coding and Engineering Education

Stamatios Papadakis; Michail Kalogiannakis (Hrsg). Handbook of Research on Using Educational Robotics to Facilitate Student Learning. Hershey, PA: IGI Global 2021 S. 107 - 139



Krath, Jeanine

Gamification for Sustainable Employee Behavior: Extended Abstract for the CHI PLAY 2021 Doctoral Consortium

Günter Wallner;Alexander Meschtscherjakov;Max Birk;Jo Iacovides;Mitchell McEwan (Hrsg). Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play CHI PLAY 2021: October 18-21, 2021; Virtual Event, Austria. New York, NY: ACM Association for Computing Machinery 2021 S. 411 - 414


Fislake, Martin

How to make an engineer - Nachwuchsarbeit zwischen Markt und Mission

Gudrun Kammasch; Sophia Keil; Daniel Winkler (Hrsg). Produktions- und Dienstleistungsstrukturen der Zukunft im Fokus: Wege zu technischer Bildung : Referate der 15. Ingenieurpädagogischen Regionaltagung 2021 an der Hochschule Zittau/Görlitz vom 17.-19. Juni 2021. Berlin: IPW Ingenieur-Pädagogische Wissenschaftsgesellschaft 2021 S. 69 - 77


Hober, Bjoern; Schaarschmidt, Mario; von Korflesch, Harald

Internal idea contests: Work environment perceptions and themoderating role of power distance

Journal of Innovation & Knowledge. Bd. 6. H. 1. Amsterdam: Elsevier 2021 S. 1 - 10


Krath, Jeanine; von Korflesch, Harald F. O.

Player Types and Game Element Preferences: Investigating the Relationship with the Gamification User Types HEXAD Scale

Xiaowen Fang (Hrsg). HCI in Games: Experience Design and Game Mechanics: Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I. Gorgan: Gorgan University of Agricultural Sciences and Natural Resources 2021 S. 219 - 238


Krath, Jeanine; Schürmann, Linda; von Korflesch, Harald F.O.

Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning

Computers in Human Behavior. Bd. 125. Amsterdam: Elsevier 2021


Glückler, Johannes; Panitz, Robert

Unleashing the potential of relational research: A meta-analysis of network studies in human geography

Progress in Human Geography. Bd. 45. H. 6. London: SAGE 2021 S. 1531 - 1557


Fislake, Martin

Children’s participation in creating child-robot-interactions

Child-Robot Interaction: Present and Future Relationships Workshop @ ICSR 2020. online. 2020


Breuch, Bened; Fislake, Martin

First Steps in Teaching Robotics with Drones

Wilfried Lepuschitz; Munir Merdan; Gottfried Koppensteiner; Richard Balogh; David Obdržálek (Hrsg). Robotics in Education: Current Research and Innovations. 1. Aufl. Gorgan: Gorgan University of Agricultural Sciences and Natural Resources 2020 S. 138 - 144